Posted In:Environment Production Archives | High Quality 3D Models | Texture & Materials | VR / AR for your CG projects

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Creating Materials for an Environment

15th September 2018 - By 

Sherif Dawood kindly broke down his plant & ground materials created from scratch in Substance Designer and shared some tips for geometry, retopology, lighting and more.

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Sky Creation Using Vue

20th August 2018 - By 

3D artist and a big sky-production enthusiast Bryan Adams talked about the way he creates fantastic skyboxes with one very well-known software.

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Create sci-fi concept art

18th August 2018 - By 
Leon Tukker and Tyler Edlin reveal secrets to improve your workflow when creating sci-fi concept art, Leon Tukker chats with Tyler Edlin about his workflow and creative process demonstrating how to create a simple model in CINEMA 4D…

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Basic Environment Workflow Tips

18th August 2018 - By 

Can Durmaz was kind to share his environment workflow and tips for creating organic vegetation and landscapes that will work even for the beginners and low-budget projects.

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Rediscovering Material Design

8th March 2017 - By 
Material Design - Johnny Malcolm - Luxxlabs

Game artist Johnny Malcolm discussed the way he creates complex procedural materials with architectural elements, water, and text.

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Simple Approach to Complex Environment Productions

21st February 2017 - By 
Building 3D Enviroments - Luxxlabs

Building 3d enviroments, 3d artist Vincent Joyal did a detailed breakdown of his 3d scene, that will teach you how to create complex architecture with a clear modular approach.

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