Blog

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Substance Painter Gets Faster

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21st November 2018
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Posted in: Software Texturing

The Substance team has spent the last few months slaying all obstacles in its path in order to improve the core experience in Substance Painter.
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Model DSLR Camera 3Ds Max

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5th October 2018
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Posted in: Electronics Tutorials Video
Model DSLR Camera 3Ds Max | Luxxlabs

Model a DSLR Camera 3Ds Max Walter Herrera show his steps in this tutorial covering the entire process of modeling a detailed DSLR camera, that would be suitable for use as a high-poly scene object in a render, or for generating normal maps to be applied to an in-game model.
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Car Studio Lighting Cinema 4D

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29th September 2018
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Posted in: Car Cinema 4D Tutorials Rendering Tutorials
Car Studio Lighting Cinema 4D

Car Studio Lighting Cinema 4D Learn how to set up realistic car studio lighting using a 3 point light setup and a few tips from photographers that use in the world of car photography.
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Stronger Than Time

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19th September 2018
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Posted in: Animation CGI
CGI Commercial Strong Than time

Martin Woelke and Ole Peters and thier team over at SEHSUCHT created this visually stunning CGI Commercial for the The new Mercedes Benz G-Class.
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Texturing an asset from start to finish

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18th September 2018
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Posted in: Texturing Tutorials
Texture Weapon Assets in Substance Painter

Texture Weapon Assets in Substance Painter, learn how to texture your weapon assets in Substance Painter, Watch this tutorial provided by Substance Academy about processes of texturing assets in Substance Painter.
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Creating Materials for an Environment

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15th September 2018
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Posted in: Environment Production

Sherif Dawood kindly broke down his plant & ground materials created from scratch in Substance Designer and shared some tips for geometry, retopology, lighting and more.

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