Posted By:Luxxlabs, Author at High Quality 3D Models | Texture & Materials | VR / AR for your CG projects

standard

Substance Painter Gets Faster

21st November 2018 - By 

The Substance team has spent the last few months slaying all obstacles in its path in order to improve the core experience in Substance Painter.
Read More


standard

Model DSLR Camera 3Ds Max

5th October 2018 - By 
Model DSLR Camera 3Ds Max | Luxxlabs

Model a DSLR Camera 3Ds Max Walter Herrera show his steps in this tutorial covering the entire process of modeling a detailed DSLR camera, that would be suitable for use as a high-poly scene object in a render, or for generating normal maps to be applied to an in-game model.
Read More


standard

Car Studio Lighting Cinema 4D

29th September 2018 - By 
Car Studio Lighting Cinema 4D

Car Studio Lighting Cinema 4D Learn how to set up realistic car studio lighting using a 3 point light setup and a few tips from photographers that use in the world of car photography.
Read More


standard

Stronger Than Time

19th September 2018 - By 
CGI Commercial Strong Than time

Martin Woelke and Ole Peters and thier team over at SEHSUCHT created this visually stunning CGI Commercial for the The new Mercedes Benz G-Class.
Read More


video

Texturing an asset from start to finish

18th September 2018 - By 
Texture Weapon Assets in Substance Painter

Texture Weapon Assets in Substance Painter, learn how to texture your weapon assets in Substance Painter, Watch this tutorial provided by Substance Academy about processes of texturing assets in Substance Painter.
Read More


standard

Creating Materials for an Environment

15th September 2018 - By 

Sherif Dawood kindly broke down his plant & ground materials created from scratch in Substance Designer and shared some tips for geometry, retopology, lighting and more.

Read More