Spectrolab SX-16 Searchlight

Realistic 3d model of Spectrolab SX-16 Searchlight

File formats: 3ds Max 2015 (V-Ray 3.30.04), OBJ, FBX, 3DS, Unity 2018.3.0

Game ready – perfectly fits for Unity and Unreal
Low poly
Real world scale
Units used: cm

  • The model has 100% Scale, placed in 0,0,0 coordinates and doesn’t have rotations
  • The model has 3 objects(Draw Calls)
  • The model has dimensions 37 x 60 x 50 cm (14.5 x 28.3 x 20 inch)
  • The model contains
    8 611 polys
    17 004 tris
    9 132 verts
  • All parts placed in one layer
  • All parts are fully UV unwraped. No multi-materials or color fills.
  • All parts and materials have logical names and ready for coding. (no names such as Object001 or Default – 01)
  • Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)
  • PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows

Textures (*.PNG):

Main 2048×2048:

  • Diffuse
  • Specular
  • Glossiness
  • Base color
  • Metallic
  • Roughness
  • Normal
  • Ambient Occlusion

Originally created with 3ds Max 2015. No 3rd party plugins required.

Software used:

  • 3ds Max 2015 for modeling
  • UV Layout for unwrapping
  • Photoshop and Substance Painter for texturing
  • Marmoset Toolbag and V-Ray for rendering

NOT included with the file:

  • Light rig/HDRI
  • Photoshop and Substance Painter source files

spectrolab SX-16 sx16 sx 16 nightsun spotlight searchlight light lighting helicopter rotary aircraft rescue police military jetranger

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Product Details

Software3D Studio Max (.max)
Renderer Version3.30.04
Autodesk FBX479 KB
3D Studio (.3ds)260.8 KB
3D Studio Max480 KB
Textures4.4 MB
Product ID#22822
Date Created09/17/2019
GeometryPolygon mesh
Low-poly (game-ready)Yes
UV MappedYes
VR / AR / Low-polyYes
Unwrapped UVsYes, non-overlapping

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