Posted On:September 2018 | High Quality 3D Models | Texture & Materials | VR / AR for your CG projects

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Car Studio Lighting Cinema 4D

29th September 2018 - By 
Car Studio Lighting Cinema 4D

Car Studio Lighting Cinema 4D Learn how to set up realistic car studio lighting using a 3 point light setup and a few tips from photographers that use in the world of car photography.
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Stronger Than Time

19th September 2018 - By 
CGI Commercial Strong Than time

Martin Woelke and Ole Peters and thier team over at SEHSUCHT created this visually stunning CGI Commercial for the The new Mercedes Benz G-Class.
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Texturing an asset from start to finish

18th September 2018 - By 
Texture Weapon Assets in Substance Painter

Texture Weapon Assets in Substance Painter, learn how to texture your weapon assets in Substance Painter, Watch this tutorial provided by Substance Academy about processes of texturing assets in Substance Painter.
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Creating Materials for an Environment

15th September 2018 - By 

Sherif Dawood kindly broke down his plant & ground materials created from scratch in Substance Designer and shared some tips for geometry, retopology, lighting and more.

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Tommy Gun Weapon Breakdown

8th September 2018 - By 

Duard Mostert talked about his Thompson Gun made with ZBrush, 3ds Max, Substance Painter, and Toolbag. The project is created within CGMA course Weapons and Props for Games.

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