Posted On:August 2016 | High Quality 3D Models | Texture & Materials | VR / AR for your CG projects

standard

The Art of Rendering

16th August 2016 - By 
The Art of Rendering

Ahead of the upcoming d2 Conferences taking place in Vienna this August, we caught up with Jeff Mottle — visualization evangelist and founder of CGarchitect — to get his take on the state of the industry and exciting new developments transforming the field of architectural representation. Mottle’s unique background, encompassing architectural design, visualization and business development, makes him a leading authority on all things ArchViz.

Read More


standard

Fabric Engine 2.3 launches at SIGGRAPH 2016

16th August 2016 - By 
Fabric Engine 2.3 launches at SIGGRAPH 2016

FABRIC SOFTWARE will launch Fabric Engine 2.3 at SIGGRAPH later this month. The new release will be showcased at the Fabric Engine user group, which will feature sessions covering VFX Games, Architectural Design Visualization and Virtual Reality (VR). In addition, the Fabric team will give a joint presentation with Oculus Story Studio at DigiPro, showing how characters rigged with Fabric can add realism to VR experiences within Epic’s Unreal Engine.

Read More


standard

Chaos Group Launches V-Ray for MODO

12th August 2016 - By 
Vray for Modo - Oscar Nord.

Today, Chaos Group releases V-Ray for MODO, a powerful rendering system optimized for large productions and photoreal design projects. V-Ray for MODO is seamlessly integrated and optimized for both CPUs and GPUs, using whatever an artist picks to deliver high-quality imagery and animation quickly, even when working with complex 3D scenes.

Read More